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//
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// Created by Marcus Vinícius de Carvalho
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//
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#include "Triangle.h"
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Triangle::Triangle(string name, const float width, const float height)
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: Polygon(std::move(name), width, height) {
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polytype = POLY_TRIANGLE;
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}
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float Triangle::calculateArea() {
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return width * height * 0.5f;
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} |