// // Created by Marcus Vinícius de Carvalho // #include "Polygon.h" #include Polygon::Polygon(string name, const float width, const float height) : name(std::move(name)), width(width), height(height) { polytype = POLY_PLAIN; } KindOfPolygon Polygon::getPolytype() const { return polytype; } void Polygon::setPolytype(KindOfPolygon polytype) { this->polytype = polytype; } string Polygon::getName() { return name; } float Polygon::calculateArea() { return 0.0; } void Polygon::printWidthHeight() const { cout << "Name: " << name << "; Width: " << width << "; Height: " << height << endl; };